I imagine these features and more are coming to State of Decay 3 but seeing these updates now is really encouraging for how the franchise continues to be managed.
Just that alone could help a lot of new players avoid early deaths. The other noticeable change is a sidearm slot that allows players to have access to a backup weapon without the need to go through the inventory menu.
In previous games I’d often avoid the plague hearts for half the game until my community was well established so this would really change my plans.
Popping up on my feed recently was details related to the latest update to State of Decay 2 and I’ve got to hand it to the team at Undead Labs as they continue to not only offer new features but also changes to gameplay twists that which help to make this a better game than when it launched back in 2018.ĭetails can be found here and here but the two changes that stood out for me was a new “plague territory” gameplay feature where plague hearts (squishy zombie attractors) now prevent the territory surrounding them from being claimed which forces players to be more proactive in dealing with them to get their hands on needed resources.